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#include <Border.h>
Inheritance diagram for Border:

Definition at line 17 of file Border.h.
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| Constructor, sets the position and the normal. Definition at line 12 of file Border.cpp. References normal, Vector2::x, and Vector2::y. | 
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| Destructor, does nothing. Definition at line 49 of file Border.cpp. | 
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| Does nothing (the border is fixed). Overrides method defined in PhysicalObject. Reimplemented from PhysicalObject. | 
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| No contact is possible between two border objects. Reimplemented from PhysicalObject. | 
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| Contact handling. Implements PhysicalObject. Definition at line 24 of file Border.h. References PhysicalObject::detectContacts(). | 
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| Draw the object to the graphical user interface. Implements GraphicalObject. | 
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| Computes the contribution of the current object to the matrix of interactions between all objects that are in contact. Reimplemented from PhysicalObject. | 
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| Advances the time to the next timestep. Reimplemented from PhysicalObject. | 
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| Rolls back the time to the previous timestep. Reimplemented from PhysicalObject. | 
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| The normal to the border. Definition at line 41 of file Border.h. Referenced by Border(), Circle::detectContacts(), and CappedRectangle::detectContacts(). | 
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