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VisualSensor Member List

This is the complete list of members for VisualSensor, including all inherited members.

activate(real gammaM, real gammaP)VisualSensor [private]
activationsPhysicalObject
addContact(ContactInfo *contact)PhysicalObject [inline]
alphaPhysicalObject
alphaOldPhysicalObject
boxMaxPhysicalObject
boxMinPhysicalObject
computeBox()PhysicalObject [inline, virtual]
computeDerivatives(GlobalContactInfoVector *globalContacts)PhysicalObject [virtual]
computeDerivativesWithoutContacts(ContactSolver *contactSolver)PhysicalObject [virtual]
computeGamma(real dx, real dy)VisualSensor [inline, private]
computeInertia()PhysicalObject [inline, virtual]
computeMass(real density=ThyrixParameters::defaultDensity)PhysicalObject [inline, virtual]
contactsPhysicalObject
controll()PhysicalObject [inline, virtual]
deleteContacts()PhysicalObject [virtual]
deltaVisualSensor [private]
detectContacts(PhysicalObject *object, GlobalContactInfoVector *contacts)VisualSensor [inline, virtual]
detectContacts(Border *border, GlobalContactInfoVector *contacts)VisualSensor [inline, virtual]
detectContacts(Circle *circle, GlobalContactInfoVector *contacts)VisualSensor [virtual]
detectContacts(CappedRectangle *capsule, GlobalContactInfoVector *contacts)VisualSensor [virtual]
detectInternalContacts(GlobalContactInfoVector *globalContacts)PhysicalObject [inline, virtual]
detectMouseContact(const Vector2 &rMouse, Vector2 &p, PhysicalObject *&object)PhysicalObject [inline, virtual]
draw(GUI *gui)VisualSensor [virtual]
drawContactForces(GUI *gui)PhysicalObject
epsilonVisualSensor [private]
externalForcePhysicalObject
externalTorquePhysicalObject
fillColorGraphicalObject
fillContactMatrix(ContactSolver *contactSolver, ContactInfo *contact)PhysicalObject [virtual]
GraphicalObject(Color outlineColor=GUI::colorBlack, Color fillColor=GUI::colorTransparent)GraphicalObject
IPhysicalObject
integrate(const Integrator &integrator)PhysicalObject [virtual]
isCircle()PhysicalObject [inline, virtual]
labelPhysicalObject
mPhysicalObject
normalizeAlpha()PhysicalObject [inline]
nSensorsPhysicalObject [protected]
omegaPhysicalObject
outlineColorGraphicalObject
parentPhysicalObject
PhysicalObject(std::string label="", int nSensors=0, real saturationForce=0.5, Color outlineColor=GUI::colorBlack, Color fillColor=GUI::colorTransparent)PhysicalObject
RVisualSensor [private]
rPhysicalObject
registerPrimitives(Simulator *simulator)PhysicalObject [virtual]
relativeAlphaPhysicalObject
relativeRPhysicalObject
resetSensors()PhysicalObject [virtual]
rOldPhysicalObject
rollback()PhysicalObject [virtual]
saturationForcePhysicalObject
setColor(Color color)GraphicalObject [inline]
setFillColor(Color color)GraphicalObject [inline, virtual]
setMass(real m)PhysicalObject [inline]
setOutlineColor(Color color)GraphicalObject [inline, virtual]
setPosition(real x, real y)PhysicalObject [inline]
setSensor(ContactInfo *contact)PhysicalObject [inline, virtual]
setSensors()PhysicalObject [virtual]
setVelocity(real vx, real vy)PhysicalObject [inline]
vPhysicalObject
viewAngleVisualSensor [private]
VisualSensor(PhysicalObject *parent, real relativeX, real relativeY, real relativeAlpha, real R, real viewAngle, unsigned int nSensors, std::string label="")VisualSensor
~GraphicalObject()GraphicalObject [virtual]
~PhysicalObject()PhysicalObject [virtual]
~VisualSensor()VisualSensor [virtual]

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